Category Archives: Designer Interviews

Designer Interview: Jeroen Stout of IGF Nominee “Dinner Date”

[Editor's Note: The following is a design-focused interview with Jeroen Stout of the fascinating Independent Games Festival Nominee "Dinner Date".  If you haven't heard of the game, be sure to check out the Youtube video above for a primer.] The … Continue reading

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Designer Interview: Kurt W. and Mike P. from Kinetics

In this interview with developers Kurt Waldowski and Mike Padilla, they discuss how they used their mom to make sure their design had universally understandable instructions,  the importance of planning out overall designs, and other challenges they faced while making … Continue reading

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Designer Interview: Brendon Chung of Atom Zombie Smasher

In this interview, Atom Zombie Smasher developer Brendon Chung discusses the game design challenges behind the title, his design process, and how playtesting led him to try out some concepts he may not have thought of otherwise. What was your … Continue reading

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