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	<title>The Game Prodigy - The Source for Game Design &#187; Game Industry</title>
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	<description>The Source for Game Design</description>
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		<title>Are Game Designers Pointless?</title>
		<link>http://thegameprodigy.com/are-game-designers-pointless/</link>
		<comments>http://thegameprodigy.com/are-game-designers-pointless/#comments</comments>
		<pubDate>Tue, 07 Dec 2010 05:30:44 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Game Industry]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=649</guid>
		<description><![CDATA[Photo: Marco Bellucci What is the purpose of a game designer who doesn&#8217;t code or do artwork? Why do they exist? Should they exist at all? For such a common job title, more people ask this question than you would &#8230; <a href="http://thegameprodigy.com/are-game-designers-pointless/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Finding the Hot Locations for Game Development</title>
		<link>http://thegameprodigy.com/finding-the-hot-locations-for-game-development/</link>
		<comments>http://thegameprodigy.com/finding-the-hot-locations-for-game-development/#comments</comments>
		<pubDate>Tue, 30 Nov 2010 05:26:42 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Game Industry]]></category>
		<category><![CDATA[gamedev map]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=585</guid>
		<description><![CDATA[The game industry isn&#8217;t like other industries.  While you can find doctors, lawyers, or teachers almost anywhere in the world, game development only thrives in a few cities and places.  With only a few tens of thousands of people who &#8230; <a href="http://thegameprodigy.com/finding-the-hot-locations-for-game-development/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Thousands of Onetime Players, or Hundreds of Die Hard Players?</title>
		<link>http://thegameprodigy.com/thousands-of-onetime-players-or-hundreds-of-die-hard-players/</link>
		<comments>http://thegameprodigy.com/thousands-of-onetime-players-or-hundreds-of-die-hard-players/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 06:33:18 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Game Industry]]></category>
		<category><![CDATA[Experts]]></category>
		<category><![CDATA[Novices]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=627</guid>
		<description><![CDATA[Photo: Swamibu Are you making your game to be enjoyed by novice players, or expert players? There is a concept in media, film, books, and television, of customer expertise.  Customers or people who consume different kinds of media are experts &#8230; <a href="http://thegameprodigy.com/thousands-of-onetime-players-or-hundreds-of-die-hard-players/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>10</slash:comments>
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		<title>Why No One Plays Their Wii Anymore: A Design Analysis</title>
		<link>http://thegameprodigy.com/why-no-one-plays-their-wii-anymore-a-design-analysis/</link>
		<comments>http://thegameprodigy.com/why-no-one-plays-their-wii-anymore-a-design-analysis/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 17:47:59 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Game Industry]]></category>
		<category><![CDATA[Mechanics]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=321</guid>
		<description><![CDATA[Photo: BrittneyBush I still remember back in 2005 when the Wii was announced at E3, and the entire games industry just gasped.  “What IS that?”  It just didn’t make any sense at all.  The words were coming out of their &#8230; <a href="http://thegameprodigy.com/why-no-one-plays-their-wii-anymore-a-design-analysis/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>8</slash:comments>
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		<title>Industry Insider: What is a Game Designer?</title>
		<link>http://thegameprodigy.com/what-is-a-game-designer/</link>
		<comments>http://thegameprodigy.com/what-is-a-game-designer/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 11:05:17 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Game Industry]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=115</guid>
		<description><![CDATA[Photo: Thunderchild tm Game designer is one of the most sought after and least understood positions in the games industry.  Is it the guy who comes up with the ideas?  The girl who imagines stuff and just says, &#8220;Make it &#8230; <a href="http://thegameprodigy.com/what-is-a-game-designer/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Networking: First Steps to Getting a Job in the Game Industry</title>
		<link>http://thegameprodigy.com/first-steps-to-getting-a-job-in-the-game-industry/</link>
		<comments>http://thegameprodigy.com/first-steps-to-getting-a-job-in-the-game-industry/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 07:00:28 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Game Industry]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=100</guid>
		<description><![CDATA[Sometimes a phone conversation is all you need to get in the door.  Photo: tilaneseven In my previous article on Video Game Internships, I discussed some of the great things that can come out of having a shot at a &#8230; <a href="http://thegameprodigy.com/first-steps-to-getting-a-job-in-the-game-industry/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Video Game Engineer: The Insider Breakdown</title>
		<link>http://thegameprodigy.com/video-game-engineer-the-people-who-make-it-possible/</link>
		<comments>http://thegameprodigy.com/video-game-engineer-the-people-who-make-it-possible/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 07:03:12 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Game Industry]]></category>
		<category><![CDATA[engineering]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=50</guid>
		<description><![CDATA[What is a video game engineer?  What do they do, what is their day like, and how do they do it?  In this article, we&#8217;ll discuss one of the most important members of any professional game development team. In the &#8230; <a href="http://thegameprodigy.com/video-game-engineer-the-people-who-make-it-possible/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>1</slash:comments>
		</item>
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		<title>Going Pro: Differences Between Indie/Student Development and Professional Game Development</title>
		<link>http://thegameprodigy.com/going-pro-differences-between-indiestudent-development-and-professional-game-development/</link>
		<comments>http://thegameprodigy.com/going-pro-differences-between-indiestudent-development-and-professional-game-development/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 11:00:34 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Design Tools]]></category>
		<category><![CDATA[Game Industry]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=45</guid>
		<description><![CDATA[Almost everyone who is in the game development industry came from the student game development or indie world.  Creating virtual worlds in their spare time, they dream of what it would be like to finally do for a living what &#8230; <a href="http://thegameprodigy.com/going-pro-differences-between-indiestudent-development-and-professional-game-development/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video Game Internships: Capitalizing on a Golden Opportunity</title>
		<link>http://thegameprodigy.com/video-game-internships/</link>
		<comments>http://thegameprodigy.com/video-game-internships/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 09:00:12 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Game Industry]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=25</guid>
		<description><![CDATA[Photo: Vincent Ma Many large game development companies offer video game internships for promising future developers. This can be a great way for students to try out different companies, learn what game development is really like, and get their foot &#8230; <a href="http://thegameprodigy.com/video-game-internships/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>8</slash:comments>
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