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	<title>The Game Prodigy &#187; Video</title>
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	<link>http://thegameprodigy.com</link>
	<description>Intelligent Game and Career Development</description>
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		<title>The Potential of Game Design</title>
		<link>http://thegameprodigy.com/the-potential-of-game-design/</link>
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		<pubDate>Tue, 02 Mar 2010 07:54:01 +0000</pubDate>
		<dc:creator>Brice</dc:creator>
				<category><![CDATA[Base Mechanics]]></category>
		<category><![CDATA[Punishment and Reward systems]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=399</guid>
		<description><![CDATA[In case any of you haven&#8217;t seen it, Jesse Schell of Carnegie Mellon gave a great talk at the DICE game development conference.  He discusses a lot of the psychological tricks that many cutting edge designs use to monetize their games (Punishment and Reward Systems and Base Mechanics).  Very worthwhile for anyone interested in learning [...]]]></description>
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		<title>Game Design Tutorial: Make Them Laugh, Make Them Cry</title>
		<link>http://thegameprodigy.com/game-design-tutorial-make-them-laugh-make-them-cry/</link>
		<comments>http://thegameprodigy.com/game-design-tutorial-make-them-laugh-make-them-cry/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 11:00:41 +0000</pubDate>
		<dc:creator>Brice</dc:creator>
				<category><![CDATA[Game Design Tutorials]]></category>
		<category><![CDATA[Video]]></category>
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In this game design tutorial, we discuss how you can enrich your game by using story.  By using character and plot development techniques, you can lengthen your game as well as give it that extra intrigue.
]]></description>
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		<title>Game Design Tutorials: From Seconds to Hours of Gameplay</title>
		<link>http://thegameprodigy.com/game-design-lessons-from-seconds-to-hours-of-gameplay/</link>
		<comments>http://thegameprodigy.com/game-design-lessons-from-seconds-to-hours-of-gameplay/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 11:00:03 +0000</pubDate>
		<dc:creator>Brice</dc:creator>
				<category><![CDATA[Game Design Tutorials]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[videos]]></category>

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In this 5-minute Game Design Tutorial, we&#8217;re going to talk about how you can design your independent game title from the ground up, building on top of a simple game mechanic.  When done correctly, this can take your game from being a fun couple of seconds to a fun couple of  hours.
Have something you&#8217;d like [...]]]></description>
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