Tag Archives: canabalt

Game Design IGF Nominee “Faraway” Shows Simpler is Better

Albert Einstein is famously quoted as saying that “Make things as simple as possible, but no simpler.”  While game and software industries were decades away by the time Einstein passed away, his words still ring true with today’s game titles. … Continue reading

Posted in Controls and UI Design, Indie Game Design | Tagged , , , | 4 Comments


Canabalt: Taking a Base Mechanic to the Limit!

Run for your life!  That’s the Core Experience delivered by Adam Atomic and Danny B’s hit browser game, Canabalt.  Created for the Experimental Gameplay Project, Canabalt was designed to use only one button.  That’s right, only one button.  Our intrepid … Continue reading

Posted in Indie Game Design, Mechanics | Tagged | 3 Comments