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Tag Archives: farmville
Game Designs that Failed…Then Hit the Big Time
Sometimes all a design needs is a little pick me up. There are many times in life when it seems like there’s no hope, when you’ve tried all the options, when you’re just spent, and you just give up. Your … Continue reading
Posted in Indie Game Design, Opinion, Social Game Design
Tagged EA, farmville, Madden NFL, minecraft, zynga
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The Game Design that Made Farmville
Until Zynga’s Cityville took the world by storm, Farmville enjoyed its place as the king of Facebook games for quite some time, still holding over 60 million users after a year and a half. Despite this, I couldn’t find much … Continue reading
Why do Indies Hate Social Games?
Photo: familymwr Playdom designer Scott Jon Siegel recently gave an interesting talk at MIGS 2010 around the issue of social games and their relationship with the indie games community. As both an indie and also a social game developer myself, … Continue reading
Posted in Indie Game Design, Social Game Design
Tagged farmville, Fl0w, Goal Setting, indie games, Social Game Design
12 Comments
A Necessary Evil: Grinding in Games
“I hate World of Warcraft.” “What? Have you ever even played it?” “Yes.” “How far did you get?” “I got to about level 60.” “And you didn’t like it?” “No. I hated it.” I was amazed to find that a … Continue reading
Posted in Console Game Design, Game Design Canvas, Long Term Incentive
Tagged farmville, grind, world of warcraft
5 Comments
