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	<title>The Game Prodigy - The Source for Game Design &#187; farmville</title>
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		<title>Game Designs that Failed&#8230;Then Hit the Big Time</title>
		<link>http://thegameprodigy.com/game-designs-that-failed-then-hit-the-big-time/</link>
		<comments>http://thegameprodigy.com/game-designs-that-failed-then-hit-the-big-time/#comments</comments>
		<pubDate>Fri, 25 Feb 2011 10:00:04 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Indie Game Design]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Social Game Design]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[farmville]]></category>
		<category><![CDATA[Madden NFL]]></category>
		<category><![CDATA[minecraft]]></category>
		<category><![CDATA[zynga]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=1176</guid>
		<description><![CDATA[Sometimes all a design needs is a little pick me up. There are many times in life when it seems like there&#8217;s no hope, when you&#8217;ve tried all the options, when you&#8217;re just spent, and you just give up.  Your &#8230; <a href="http://thegameprodigy.com/game-designs-that-failed-then-hit-the-big-time/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Game Design that Made Farmville</title>
		<link>http://thegameprodigy.com/the-game-design-that-made-farmville/</link>
		<comments>http://thegameprodigy.com/the-game-design-that-made-farmville/#comments</comments>
		<pubDate>Sun, 30 Jan 2011 19:32:40 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Social Game Design]]></category>
		<category><![CDATA[farmville]]></category>
		<category><![CDATA[zynga]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=893</guid>
		<description><![CDATA[Until Zynga&#8217;s Cityville took the world by storm, Farmville enjoyed its place as the king of Facebook games for quite some time, still holding over 60 million users after a year and a half.  Despite this, I couldn&#8217;t find much &#8230; <a href="http://thegameprodigy.com/the-game-design-that-made-farmville/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>8</slash:comments>
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		<title>Why do Indies Hate Social Games?</title>
		<link>http://thegameprodigy.com/why-do-indies-hate-social-games/</link>
		<comments>http://thegameprodigy.com/why-do-indies-hate-social-games/#comments</comments>
		<pubDate>Fri, 12 Nov 2010 06:38:00 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Indie Game Design]]></category>
		<category><![CDATA[Social Game Design]]></category>
		<category><![CDATA[farmville]]></category>
		<category><![CDATA[Fl0w]]></category>
		<category><![CDATA[Goal Setting]]></category>
		<category><![CDATA[indie games]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=620</guid>
		<description><![CDATA[Photo: familymwr Playdom designer Scott Jon Siegel recently gave an interesting talk at MIGS 2010 around the issue of social games and their relationship with the indie games community.  As both an indie and also a social game developer myself, &#8230; <a href="http://thegameprodigy.com/why-do-indies-hate-social-games/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>12</slash:comments>
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		<title>A Necessary Evil: Grinding in Games</title>
		<link>http://thegameprodigy.com/a-necessary-evil-grinding-in-games/</link>
		<comments>http://thegameprodigy.com/a-necessary-evil-grinding-in-games/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 07:13:56 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Console Game Design]]></category>
		<category><![CDATA[Game Design Canvas]]></category>
		<category><![CDATA[Long Term Incentive]]></category>
		<category><![CDATA[farmville]]></category>
		<category><![CDATA[grind]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://thegameprodigy.com/?p=269</guid>
		<description><![CDATA[&#8220;I hate World of Warcraft.&#8221; &#8220;What?  Have you ever even played it?&#8221; &#8220;Yes.&#8221; &#8220;How far did you get?&#8221; &#8220;I got to about level 60.&#8221; &#8220;And you didn&#8217;t like it?&#8221; &#8220;No.  I hated it.&#8221; I was amazed to find that a &#8230; <a href="http://thegameprodigy.com/a-necessary-evil-grinding-in-games/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>5</slash:comments>
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