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Tag Archives: Gameplay Hooks
Epic Game Design: How the Incomparable Final Fantasy is Built
I’ve recently been playing through a classic RPG, Final Fantasy VI (Final Fantasy III when it came out in the U.S. for the Super Nintendo). Some readers may remember this game fondly from their childhood, while others may have never … Continue reading
Posted in Classic Game Design, RPG Design, Storytelling
Tagged Final Fantasy, Gameplay Clusters, Gameplay Hooks
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