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	<title>The Game Prodigy - The Source for Game Design &#187; starcraft</title>
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		<title>The Game Design Canvas: Punishment and Reward Systems</title>
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		<pubDate>Thu, 17 Dec 2009 11:00:22 +0000</pubDate>
		<dc:creator>Brice Morrison</dc:creator>
				<category><![CDATA[Game Design Canvas]]></category>
		<category><![CDATA[Punishment and Reward Systems]]></category>
		<category><![CDATA[starcraft]]></category>
		<category><![CDATA[super mario bros.]]></category>
		<category><![CDATA[tower defense]]></category>

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		<description><![CDATA[Photo: i yudai You have many choices in your everyday life.  Wake up and jump out of bed, or hit the snooze button?  Eat chicken, beef, or veggies?  Do some work, or go out with friends?  These choices, these actions &#8230; <a href="http://thegameprodigy.com/the-game-design-canvas-punishment-and-reward-systems/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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