Tag Archives: story

Polish: Turning Onetime Players Into Diehard Fans

How can a game feel like it was made by the developers “out of love”?  How can a game seem like the developers implemented everything that they thought would be fun and interesting, lacking nothing?  How can a game feel … Continue reading

Posted in Aesthetic Layout, Indie Game Design, Storytelling | Tagged , , , | Leave a comment


Gameplay is King: Story is Distant Second

I only recently got around to playing 2009′s  most critically acclaimed game title: Uncharted 2 for the PS3.  Personally as a player, this isn’t exactly my kind of game; I’m not a huge shooter fan and, like Avatar, the story … Continue reading

Posted in Storytelling | Tagged , , , | 15 Comments