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Tag Archives: Valve
Keeping Players Awake With Humor and Narrative
“Wait a minute…go back.” I was doing my best to explain Portal to one of my old college friends. “Ok, so what I did was create a portal on the floor, and then another one up on the wall. When … Continue reading
Posted in Action Game Design, Console Game Design, Puzzle Game Design
Tagged Action Game Design, Humor, narrative, Portal, Puzzle Game Design, Valve
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Polish: Turning Onetime Players Into Diehard Fans
How can a game feel like it was made by the developers “out of love”? How can a game seem like the developers implemented everything that they thought would be fun and interesting, lacking nothing? How can a game feel … Continue reading
Posted in Aesthetic Layout, Indie Game Design, Storytelling
Tagged Flash Games, Portal, story, Valve
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