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Tag Archives: zynga
Game Designs that Failed…Then Hit the Big Time
Sometimes all a design needs is a little pick me up. There are many times in life when it seems like there’s no hope, when you’ve tried all the options, when you’re just spent, and you just give up. Your … Continue reading
Posted in Indie Game Design, Opinion, Social Game Design
Tagged EA, farmville, Madden NFL, minecraft, zynga
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The Game Design that Made Farmville
Until Zynga’s Cityville took the world by storm, Farmville enjoyed its place as the king of Facebook games for quite some time, still holding over 60 million users after a year and a half. Despite this, I couldn’t find much … Continue reading
Increasing Player Retention with Daily Bonus
“A lot of our level 23 players are dropping.” “I know! What’s going on?” “Not sure yet. Maybe the items in the store are too expensive? Maybe the XP level is too high? But we need to figure it out…soon.” … Continue reading
Posted in Social Game Design
Tagged Cafe World, City of Wonder, Daily Bonus, Playdom, zynga
2 Comments
Which is Better: A Profitable or Innovative Game?
Many readers here on The Game Prodigy have their own games that they are working on. Be they student projects, indie experiments, or just a hobby, everyone wants their game to be successful. But what does it mean to be … Continue reading
Posted in Design Tools, Indie Game Design
Tagged braid, Goal Setting, jonathan blow, mark pincus, Success, zynga
5 Comments
